Spells (주술, joo'sool, or "Sorcery", "Enchantments", "Charms", or "Incantations") [1] is a mysterious power that has existed from the very beginning of the Tower. A person who can master many spells can be granted a special title of "Sorcerer".
About[]
Spells are considered to be a mystical power that has existed before Zahard and his companions entered the Tower. Such power is governed by several laws. So far there are three known rules the user must abide at the moment of using a spell:
- The caster must not violate the rules of the spell once they are set.
- The caster must receive help from a powerful medium or divine being.
- The rank of a spell is determined by the power of the being or medium who helped with the spell.
Because of these rules, some spells can be broken or neutralized by a higher ranking spell. Thus, items such as the 13 Month Series are considered to be the "Ultimate Spell Item".[2]
Applications[]
Over the course of the series, spells have been shown to have a number of purposes. For example, Hoaqin once cast a spell that allowed him to combine the power of his four siblings and assume a new identity as White.
The enchantments on the 13 Month Series are spells so powerful that not even the Floor Guardians can break them.[2] Zahard also placed a spell on the 13 Months Series so that anyone who ignited more than one of them would be possessed by the Ghost of the 13 Months, the spirit of a vengeful failed candidate of Zahard Princesses.
Together, Grand De Jah and Grand De Sah, with help from Po Bidau Gustang, managed to create a space on the 43rd Floor known as the Spirit Room, where the souls of the citizens of the 43rd Floor reside, in order for people to live forever without ageing despite the harsh conditions of the Floor.[2] Such spell was strong enough that Gustang commented breaking it would be difficult even for him.
Regulars can also use spells, as Anna, Levy, Sachi Faker and Yool all incorporate them into their fighting styles. Also, items such as the Bell of Dawn and the 13 Month Series are considered to be enchanted items.
The bases of the 10 Great Families have their walls protected by a powerful spell that is impervious to any physical or Shinsu attacks and can only be cancelled by Zahard and the 10 Family Heads.
Gallery[]
Known Spells[]
- Spell of Immortality
- Soul Melting Juice
- Snake Spell
- Silence of Rose
- Spell of Oblivion
- Spell of Soul-eating
- The Languages Storage
- Deathly Blizzard
- Hair of An Ancient Saint
- Mysterious Spell
- Question Mark Curse
- Mysterious Sigil
- Spell of Immortality (Incomplete)
- The Immortality Contract
- Fenryl Bite
- Spell of Memory Deletion
- Spell of Memory Transfer
- Sealing Circle
- An Unnamed Spell that was placed by Zahard on the 13 Month Series so that the Princesses who ignited more than one of them would be possessed by the Ghost of the 13 Months.
- An Unnamed Spell that was used to cursed the Native One and their descendants because they betrayed Zahard and 10 Great Families after their great journey ended.
- An Unnamed Spell that was placed on Baylord Doom's Heart with the purpose of mind-controlling him. It was cast by some ancient elite Sorcerers under Khel Hellam's order.
- An Unnamed Spell that was used by Po Bidau Gustang to cursed Lo Po Bia Holan to deliver a message to Lo Po Bia Traumerei. The effects of this spell are cruel, the pain of the cursed was strong enough to slowly cause enough stress and agony to make their psychologically unstable.
Known Spells Users[]
- Arlen Grace (Sorcerer)
- Dowon (Sorcerer)
- Grace Mirchea Luslec (Sorcerer)
- Grand De Jah
- Grand De Sah
- Khun Icardi
- King Dohwa I (Sorcerer)
- King Dohwa III (Sorcerer)
- Levy (Sorcerer)
- Lo Po Bia Elaine
- Lo Po Bia Traumerei
- Lo Po Bia Yool
- Po Bidau Gustang (Sorcerer)
- Sachi Faker (Sorcerer)
- Unnamed Black Skin Division Commander
- White
Notes and Trivia[]
- Individuals from the Zahard Family don't known much about spells since they are labeled as taboo.[2]
- SIU has stated that, for Regulars, if they don’t have a good understanding of spells, then it's hard to block them even for strong Regulars.[3]
Alternative Translations[]
- Sorcery
- Enchantments
- Charms
- Incantations