After going through Revolution on the Hell Train, Zahard sensed that he will become a godlike being, so he sought to preserve his human self. When one of the disciples of The Workshop found out about this concern of Zahard, he gave Zahard the Mirror of the Past as a gift. That mirror has the ability to store a person's present self within it.
After Zahard stored his image using the Mirror of the Past, several of his companions did the same. The Future King of the Tower left the Mirror in the last room on the Hell Train, so that only those who clear the Train may see the world within the Mirror.
When Zahard became the King, his fame soared and many Regulars left their data in the Mirror to meet younger version of the King in this artificial world. The disciple of the Workshop found out that the data were living inside the mirror, creating their own world. The disciple decided to protect that world and the Spell of Oblivion was placed on the room with the Mirror of the Past. Whenever someone who stored himself in the Mirror trys to reveal anything about that place, they forget everything about it. The Disciple also created a single door to that new world, along with only two keys. He gave one key to Zahard and another to the conductor of the Hell Train.
After hearing what had become of the Mirror of the Past, Zahard was amused and is said to have called it the Hidden Floor.
The Hidden Hidden Floor
Inside this virtual world, data Zahard and his companions grew tired of the huge increase in the numbers of newcomers. With the help from the outside, the Hidden Hidden Floor (숨겨진 숨겨진 층, Sumgyeojin Sumgyeojin Cheung) was created using another Mirror and data Zahard transfered there with only a few chosen.
The Hidden Floor consists of various stages. To advance to the next stage Regulars need to complete the quests. Completing quests makes white color fill the gauge on the Good and Evil Monitor. When they fill the gauge completely white, the Big Breeder gives the main quest to banish the Fruit of Good and Evil.
List of known Stages
- Stage 1: Town of the Wandering Minstrel
- Stage 2: Cold Land
- Hidden Stage 2: Sweet Castle
- Stage 3: Rough Land
- Hidden Stage ?: The Palace of Spears
- Stage 7: Labyrinth of the Minotaur
- Stage ?: Town the Golden Dome
- Stage 21: Seed
- Extra Stage: Training Stage
- Hidden Stage: Glitch Room
Fruit of Good and Evil
If Regulars in the Hidden Floor live a life that is evil, the giant eats the fruit and breaks out of his shell to punish them. However if they do good things like completing quests, the giant drags the fruit into the underworld. Regulars who achieve that can advance to next stage.
Sometime during his climb of the Tower, Urek Mazino visited the Hidden Floor. He promised the Big Breeder that he will not cause trouble, but when he is later informed that his data self will be unstable due to trouble in saving his data, Urek smashed the mirror in anger. This caused bugs, such as the continued existence of Urek's sworn enemy, which was supposed to disappear after Urek left. The sworn enemy is also weakened, compared to Urek. The bug also caused changes in the Hidden Floor, causing the artificial data humans to become more human-like than they should be.
One of the Big Breeders isolated these bugs into a room, dubbing it the Bug Room.
Notes and Trivia
- The Hidden Floor is ruled by Big Breeders. They are comparable to Guardians.
- The Hidden Floor is inhabited by data of Regulars and artificial data humans.
- Every Regular has a Sworn Enemy generated, based on their past.
- Regardless, the Floor of Death and the Hidden Floor is like a 2 for 1 set of arcs. They are leading into the thick of the plot perhaps as well. And in this arc we will get to see more of the characters that didn't get spotlighted in the Floor of Death.
- SIU has stated that this arc is based on a popular trope of "living inside a video game" found in many light novel and manhwa that swept across Korea and also recently across Japan. However, he is focusing less on game-like aspects but more on the virtual reality. So the characters from this arc are less game characters but more of a virtual organism, a human composed of data, that's the idea at least. So he's skipping the usually used concepts such as items, skills, status effects and the like for this arc for added realism.
- This arc is based on RPG games "Hero Legend Series" or "Ustonicia Story".
- Although SIU has said this arc is loosly based on the "video game is reality" genre, the plot and theme will be much more Cyberpunk in nature. In addition, there will be a few stories about some characters pasts or the Ten Families or the Tower itself.
- SIU also think about the Sworn Enemy system, while serving a narrative role of "balancing this world", can also tell a great number of stories.
- Since the Hidden Floor arc has similar themes with the Floor of Death, a lot of the lore and the central themes will be similar.
- ↑ Vol.2 Ch.264: ??F - Hell Train: The Hidden Floor (1)
- ↑ 2.0 2.1 Vol.2 Ch.275: ??F - Hell Train: The Hidden Hidden Floor (1)
- ↑ 3.0 3.1 Vol.2 Ch.266: ??F - Hell Train: The Hidden Floor (3)
- ↑ 4.0 4.1 4.2 Vol.2 Ch.268: ??F - Hell Train: The Hidden Floor (5)
- ↑ Vol.2 Ch.258: 43F - Hell Train: The Floor of Death (27); Blog Post
- ↑ 6.0 6.1 6.2 6.3 Vol.2 Ch.265: ??F - Hell Train: The Hidden Floor (2); Blog Post
- ↑ Vol.2 Ch.270: ??F - Hell Train: The Hidden Floor (7); Blog Post