This article contains information about Androssi Zahard, a major character in Tower of God. The most updated information about Androssi from the most recent chapter can be found here. If you haven't caught up with the current Tower of God webtoon story, read at your own risk.

Sure, you can say Anak is a Princess... But she's really a fake. However, I'm a genuine Princess. One of the many Princesses in Zahard's cabinet of display shoes.

Powers & Abilities

Part 1

Androssi, being a Zahard Princess, was exceedingly powerful for a Regular.[8] Above all of her peers, she had earned the spot as the strongest Regular of them all. After the Hide-and-Seek Test, she began to garner praise as someone who fought on even ground against a Ranker (although Quant was limited to only one baang of Shinsoo). In the Hide-and-Seek test she proved to be a fairly cunning strategist and her close-range combat skills were among the best of the Regulars.

Agility: Androssi has demonstrated high speed and agility in combat, excelling in this field over all of her peers, even Anak. She has demonstrated an ability to jump well over 30 meters and kick someone in the face before even catching their attention. She was even able to anticipate and counter Ranker's attacks.[9]

Excellent Physical Combat Skills: Androssi is well trained in physical combat skills and can easily overcome many other Fishermen of her level.[10][11] She is also one of Zahard's Princesses and, as such, has received his power, giving her far greater strength and speed than a normal Regular. She was easily able to toss aside someone twice her size with one hand. It has been stated that currently among Regulars, Androssi is unmatched in terms of physical capability.

Swordswoman: Although it isn't one of her more used forms of combat, Androssi is adept in the use of swords, as demonstrated by her use of Narumada, which she was also able to Ignite.[9]

Part 2

Throughout Part 2, she has been revealed to be very well renowned throughout the entire Tower, especially among the E-Rank Regulars. During the Workshop Battle, she was able to fight multiple extremely high-level Workshop Patrols and win without so much as a scratch.[12] She is considered one of the top 5 E-rank Regulars who was described by Leesoo as in a "completely different league". Later on during the semi-finals, it is shown that she is considered at the same level as Viole and Varagarv who were both worth 1,000,000 points.[13]

Excellent Physical Skills: In Part 2, Androssi's physical skills seem to have grown even more powerful, she is able to knock aside massive Workshop Patrols easily and smash through concrete with her kicks.[14] She is also shown to be highly resilient, merely getting stunned when hit by the Traveller's anti-tank explosives[15] and bruising Rak simply by walking into him.[16]

Shinsoo enhancement: Androssi can use Shinsoo to further enhance her combat ability. When using Shinsoo, she is able to jump huge heights and also gains enhanced speed and reflexes.

Ha Yuri Zahard taught her some of her own techniques while journeying inside the Hell Express.

Shinsoo Quality

Love Dart

  • Androssi's Shinsoo Quality
  • Charlie block Androssi shinsoo quality

Androssi's shinsoo quality takes the form of some sort of red needle or dart. She used this technique to attack and distract Hoaqin who put his sword around Miseng's neck.[18]

She used this again to support Baam when he fought against Zahard's Altar Ranker, Charlie at Last Station. Androssi's shinsoo quality was easily blocked by Charlie's Yellow Light Defense technique although her shinsoo quality has been enhanced by Miseng's observer.[19]


  • Lapel Pin Weapons: The two pins on her dress are actually compressed arms inventories. When she removed it, they expand and become large disks which float in the air near Androssi and act as shields.[20][21][22] This is most likely a Compression Weapon, since it can be enlarged or shrunk in size and can be manipulated freely. The shield is very durable since it can block and withstand Anak Zahard's strong bare fist, a half-blood princess. It was used by Androssi until the middle of the first part. In the end, this weapon was destroyed during the Hide-and-Seek Test after receiving a blast from Narumada.[23]
  • Androssi shoot needle to Rachel
  • Red Needle for Rachel
  • Needles: Basic weapon that Androssi always carries in her inventory. Her preferred needle color is red. There are also tiny red needles that were used to pin the shield at her dress. Turns out it's also a compression weapon. The needle is actually real Needles that have similar shape like a sword, but it was compressed to that small size of a pen. Androssi was often holding or rolling it with one hand. She attached the needle with Reel and connect it to her Reel Inventory so she can control it freely. She has a small Arms Inventory which she stores them in. During the Hide-and-Seek test, she used the needle equipped with red paint to draw a circle. It also destroyed Des Lion's Lighthouse.[24] At the Hell Express during her fight with Marte, the needle returned to it's original size (decompressed).
Tog 50

Androssi with Narumada

  • Narumada: During the Hide-and-Seek Test, Androssi takes possession of the Ignition Weapon Narumada.[11] She uses it to create huge blasts of Shinsoo. After the test, she returns the weapon to Hong Chunhwa. She has also even proven to be more skilled in using this weapon than Chunhwa would.[9]
  • Bong Bong: As a reward for shooting it at the One Shot, One Opportunity test, Androssi obtained the Workshop's item "Bong Bong."[25] This pink fairy can teleport its user and those around it to another place. Its teleportation is only limited by distance and weight and is quite free overall.[26]


  1. Vol.2 Ch.180: 38F - Hell Train: The Dallar Show (9)#Blog Post
    Vol.2 Ch.181: 38F - Hell Train: The Dallar Show (10)#Blog Post
  2. Compilation of all additional materials (2011)
  3. Vol.2 Ch.118: 30F - Hell Train: Revolution Road (6)
  4. Vol.2 Ch.53: 29F - Bet (2)
  5. 5.0 5.1 Ch.28: 2F - Position Test (1)
  8. Androssi's stat card
  9. 9.0 9.1 9.2 Ch.51: 2F - Hide and Seek (17)
  10. Ch.32: 2F - Zahard's Princess (2)
  11. 11.0 11.1 Ch.49: 2F - Hide and Seek (15)
  12. Vol.2 Ch.65: 30F - One Shot, One Opportunity (8)
  13. Vol.2 Ch.82: 30F - Tournament (2)
  14. Vol.2 Ch.59: 30F - One Shot, One Opportunity (2)
  15. Vol.2 Ch.60: 30F - One Shot, One Opportunity (3)
  16. Vol.2 Ch.79: 30F - The Truth (3)
  17. Vol.2 Ch.235: 43F - Hell Train: The Floor of Death (4)
  18. Vol.2 Ch.313: ??F - Hell Train: Three Orders (5)
  19. Vol.2 Ch.328: 44F - The Last Station: Kallavan (2)
  20. Ch.24: 2F - Crown Game (11)
  21. Ch.25: 2F - Crown Game (12)
  22. Ch.27: 2F - Rest (2)
  23. Ch.47: 2F - Hide and Seek (13)
  24. Ch.44: 2F - Hide and Seek (10)
  25. Vol.2 Ch.66: 30F - Archimedes (1)
  26. Vol.2 Ch.100: 30F - Closure (6)
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