Khun Aguero Agnis


 * "Whatever it takes... I will take you and Rachel to the top."


 * - Koon to Baam


 * "Mule? Which lowly family is that?"


 * - Agero to his team-mate

Koon Agero Agnis (쿤 아게로 아그니스, Koon Ahgehro Ageunis; or "Kun Aguero Agnes") is a defected "Son of Koon", and is referred to frequently as Mr. Koon. He was expelled from the family because his older sister failed to become one of Zahard's Princesses. He teamed up with Baam and Rak and passed multiple tests with them. He was assigned the Light Bearer position and showed clear talent in the field. He is a highly intellectual Regular, who manipulates the rules of tests to suit his needs. He is currently at 25F in the Tower.

Appearance & Personality
Agero has dark blue eyes, white hair in Part I and tinted silver blue hair in Part II. He wears a bandana tucked inside his hair, in some occasions he has removed it and tied his hair with it, the significance of the bandana is not known. He wears a white shirt and black tie, and carries a briefcase. He sometimes wears earings. In Part II Koon is seen wearing a Safari getup with shorts.

He is depicted in the series as a cool-headed and highly intellectual character, often the schemer of the group. He is also rather smug when his plans work. He was able to amaze even the Rankers with his planning during the Hide-and-Seek game, and has been described as "a dangerous being". He is skilled in his manipulation of others, and has the mindset of "a ruler". He doesn't seem to be the type of person to follow the rules of others. He is rather friendly most of the time, but can be extremely ruthless and is not above using others. He can also be rather playful while toying with people and it is unknown whether this trait is due to his age or his personality. He is quite bold, having stolen goods from Koon Eduan's treasure chambers.

History
Not much of Koon's history is known, other than the fact he was once a member of the Koon family.

When he was 10 years old, he took part in the yearly "official fights" where its participants are 10 year old children from the Koon branch families. The fights are inhuman and bloody and he emerged as one of the winners. As a winner, he was allowed to wear the crest of the Koon Family while the losers were abandoned.

He was later expelled from the Koon Family, due to the failure of his older sister to become a Princess of Zahard.

It is rumored that he had in fact betrayed his branch of the family and manipulated events to make Maria the Princess. Some even believe that he and Maria were lovers.

After his expulsion, he was sent to the Floor of Test as a Regular. Before this happened, he raided his dad's treasure hoard and stole equipment.

The Floor of Test
Koon began on the Second Floor with the other Regulars. Ever since the beginning he displayed his natural genius and cunning, and from game one, thought several steps ahead of the other Regulars. He found a few allies during the first test and stored them in his briefcase. He ran into a large red regular, and asked him if he wanted to become an ally. The regular remarked that trying to find allies was stupid as the test was all about killing each other, to which Koon replied that finding allies was important, and was part of the "mindset of a ruler". He stated that the regular was not even fit to be ruled, and promptly defeated him. He then encountered Baam, and after talked to him for a while before decided he was useless, prepared to move on, when they were attacked by Rak. He and Baam hid behind a rock from Rak while trying to decide what to do about their situation. Koon noticed that Baam had the Black March, and decided that if Baam possessed such a weapon he was probably special and could make a useful ally. He introduced himself to Baam while Rak continued to rage at them on the other side of the rock. It was then announced that they had to find a teammate, and he and Baam were left with no option other than to grab Rak, which upon failing to secure his cooperation, they did. Paired with Rak and Baam, Koon managed to get through the barrier test easily.

Door Test
Koon, naturally being a machinated thinker, tried to piece together the clues given by the sounds of previous test-takers and the time given before each reaction. Although Mr. Neonbag gave his team a useful clue, Koon half used it, and had already figured out the inevitable answer. But, wanting everything in he world to be dictated by logic, he refused to accept this, and tried desperately to figure out his own way during the test. Just before the time almost ran out, Rak kicked a door open and stated; where logic is not applicable, you gamble. Koon began to deny the test's mechanisms after Yu Han Sung's explanation, however, Yu Han Sung chastises him and exposes Koon's one weak point: He was exiled from the family he was so proud of. Yu then continues to note metaphorically to Koon that he knew what Koon was planning with the use of his suitcase, to Koon's disregard.

The Crown Game
He played the Crown Game with his team, and he and Rak easily demolished most of the other teams using their fighting skills. Koon was able to sucessfully trick his opponents by cloning the crown, and keeping the original in his suitcase. He took a break in the middle of the game, and let the allies he had been storing in the suitcase loose to fight for them. The later opponents were more skilled, but Koon and Rak held their own. However, they lost the test when Baam jumped off the throne.

The Hide-and-Seek Test
Koon was then assigned the Light Bearer position and seeded first. He did well in the classes (although he commented that they were boring), and with Baam's help managed to collect a list of "friends". He was then placed on Team A for the Hide and Seek game. He masterminded the whole team expertly in an attempt to capture Quant, but the attempt failed making Quant feel overconfident, just as Koon wanted. He then moved to the second part of his plan to help his team's It escape. He confronted Quant, and tried to make him think that Anak was in his briefcase, while really she was riding one of his lighthouses. Quant figured this out and tried to foil the plan by pushing Koon off a cliff, but it was then revealed that Koon had planned for that as well and had set up a Pulley system attached to the lighthouse Anak was on. Anak was carried up to the exit while Koon was saved. However afterwards Laure, under Koon's command, blasted Quant up to Anak, and he was able to catch her.

Afterwards Hide and Seek game, Koon appeared to lament his failure with his team, but it was then revealed that he was actually planning to get his list of "friends" through the test, and that he had made a deal to help Quant catch Anak, in order to facilitate things for his "friends" on the other team.

The Submerged Fish Test
Afterwards, he submitted evidence to Leo-Ro proving that a Ranker had intevened in the previous test, so that Rachel could proceed despite being injured. He revealed how he had used Quant to prevent Ho from murdering Rachel. However, when Rachel was "crippled" by the attack, he lamented his failure, even though his plan had actually saved her life.

In the Submerged Fish Test, he masterminded the team to destroy most of the threats. During the test he felt something was suspicious with the setup. However, he was unable to stop Baam from "dying", and as a result of this felt guilty and decided to assist Rachel on her quest for the stars. It is implied he suspects Rachel's involvement with Baam's "demise".

Tower of God: Part 2 - The Return of the Prince
In a spoiler posted by SIU, Koon confessed to Ship Leesoo that he felt great sadness over Baam's death. He suspected foul play during the Submerged Fish Hunt and now wishes to avenge Baam, stating that the others were tools for this purpose. He splits the group into two: one to climb quickly and attract attention and one to follow safely in their wake. The spoiler ends with Koon wondering why only Baam was targeted and not Rachel.

In Part II, Koon seems to be called A.A (Agero Agnis). Whether that is his alias, new name or nickname is yet of known. It is most likely he has cast off his name of Koon, similar to Hachuling. He is seen sitting on a chair in a throne-like manner, and is wearing summer clothes and a sun-hat.

He waits in a cafe for a scout named Edin Dan whom he wishes to recruit due to his skills. The scout is resistant until Koon makes a bet with him. Dan loses the bet and Koon carries his unconscious body to his base of operations. He goes to see Rachel.

Part 1 Relationships
Baam: When Koon met Baam, he tried to become friends with him because he thought he might be useful. Since then he seems to have bonded with Baam greatly, and he found something in Baam which Koon thought he had lost. He therefore holds great respect for Baam and has a great friendship with him, to the point that he would put the reputation he holds so dearly on the line just to help Baam. It has been shown that Koon respected him so much that he wanted to reach the top with him, and even carried on his wishes after he thought Baam had died.

Rak Wraithraiser: Koon is often annoyed by Rak, although he seems to have come to appreciate him a bit. However, he often makes snide comments about him.

Hatsu: Relations between Koon and Hatsu were frosty at best, but Baam helped them get to know each other.

Rachel: Koon met with Rachel after the Crown Game and promised to not reveal her identity to Baam. After the Submerged Fish incident, he has helped her climb, but nevertheless suspects her intentions. Ship Leesoo: They seem to get along with each other, due to them both being super-intelligent. Leesoo seems to be able to read Koon better than most.

Androssi: Both have the common goals of protecting Rachel and Baam. Thus Koon conivinces Androssi to work for him during the Crown Game.

Yu Han Sung: These two cynical men have a somewhat similar view on life. One being able to read through each-other, Yu antagonizes Koon and sees through his complete life.

Koon's Team
Consisting of 2 Lightbearers, 2 Spearmen, 1 Speeder, 1 Scout, 1 Wave Controller & 1 Fisherman,

Rachel: In Part 2, Koon is helping Rachel climb the Tower, though he knows that Rachel pretending to be paralysed from the waist down, deceived him. He wants to find out why and is still helping her. He does not trust Rachel as to the fact that his lighthouse was monitoring her room. Acording to Novik, Koon is viciously offended if anyone implies that he and Rachel are in a relationship.

Edin Dan: A speeder who lost a bet to Koon. As a result, has become a member of Koon's team.

Novik: A Spearman, he knows Koon and his methods well as when the latter brought Dan to the house and Novik commented on this (a teammate brought in by force) hapenning before. Apple: Information Collecting Type Scout relation unknown

Michaelle:A quack doctor and the team's Wave Catcher, also called missionary. relation unknown

Gaetang:Spearman and a cook, h e joined Koon's team in order to meet Androssi.

Ran: In charge of Fisherman position & seems to be related to Koon. Relation unknown.

Isu: Mysterious and faceless. Koon talks to him alot on the mobile. Apparantly they are going to be meeting soon.

Powers and Abilities
Koon has earned a fair position as the 3rd strongest Regular of the Part I group (among those who stats are revealed). He relies heavily on his master intellect, however, this is not his only strong field. He is also an exceptional Shinsoo user, and is a skilled Light Bearer. His prowess in combat cannot be denied.

Speed and Agility: Koon is a trained fighter, and has demonstrated excellent physical skills. He can run at incredible speeds, and it is indicated from the light around his feet that he uses Shinsoo to do this.

Lightning Speed: Koon can run with the speed of thunder by enveloping his legs in Shinsoo. Crackles can be heard as he does so.

Lighthouse Control: Koon is adept at moving and using Lighthouses being a Best Seed. As of Part I, he is known to be able to wield 2 lighthouses.

Perception and formulating strategies: Koon is a natural genius. He is smarter than most Rankers, and fools them quite easily. He is the mastermind of all sorts of tricks. He can often see through other people's strategies and make the best plan to exploit the enemies' weakness. In the Hide-and-seek test for team A, Koon delibrately used Quant's irritable nature and hasty judgement against Quant. Even more brilliantly, Koon secretly helped Quant to defeat his own team in order to ensure the maximum number of Koon's "real friends" pass the test.



Manbarondenna
Briefcase: Koon's briefcase Manbarondenna has an insane number of functions, including:

Toughness: Like a shield, Manbarondenna can resist knife blows, bullets, and more. Nothing has yet been seen to damage it. Koon can also swing his brief case like a bat to smash his oponents across the room.

Pocket Dimension: The briefcase can hold large amounts of objects inside it easily. It can suck up enemies and hide allies.

Cloning: The bag can make copies of any non-alive object placed inside. There are still material that cannot be copied. Using his bag, Koon has copied many objects such as his knives and the Crown from the Crown Game (Most material in 2nd Floor cannot be copied).

Notes and Trivia

 * According to unconfirmed blog translations Koons name in english should be Kun Aguero Agnis, a reference to the football player Sergio Leonel "Kun" Agüero del Castillo.


 * SIU has stated that Koon is his least favorite character.
 * The number of charcters introduced in Season 2 on Koon's team are equal to the number who passed The Untrustworthy Room test.

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(Found on author’s blog and translated by Greenanatoly Edited by Kroll Source Here and Here)