Talk:Pocket/@comment-28700158-20160611154023/@comment-26484417-20160611175055

We know that Pocket has a lot of features, but they are mainly non-combat oriented aside from the communication and maybe the light. As for the "connection" idea, that would be fairly strange and my previous comment explains why. Do you have any basis for your claim / suspicion that 10 Great Family Shinsoo contracts are any different from other Shinsoo contracts? I'm not talking about contracts like Mule's "Iron Man", which is clearly different from Shinsoo contracts.

I'm not sure where the idea about indestructibility originates; story is fairly clear on the matter. We know that pockets are vulnerable piece of equipment, but this doesn't change the nature of the "invisible mode". Try to imagine how you would go about destroying a Pocket in an invisible mode and you may find the issue.

Moving on, it's true that items can hold contracts, but I never argued about that, and the fact doesn't affect the argument either way. In fact, the case of Wands--the only example for this category I can recall--actually supports my argument if you insist on drawing a connection between items imbued with contracts since their manufacture and Pockets.

Finally, it's true that some things cannot be divined with the information at hand, but you cannot pronounce something (temporarily) unknowable simply because the available pieces of information don't support your idea.