Template:Shinsu Technique

Data fields (required manually)

 * image – Current image of the character.
 * imageV3 – Image of the character on volume 3.
 * imageV2 – Image of the character on volume 2.
 * imageV1 – Image of the character on volume 1.
 * hangul – The Hangul writing of the technique's name.
 * hanja – The Hanja writing of the technique's name.
 * romaja – The Romaja writing of the technique's name.
 * english – The Romaja writing of the technique's name.
 * shinsu_form – The form of shinsu when using the technique. Examples: Water (Pure Shinsu) / Light / Gas.
 * shinsu_color – The dominant color of shinsu on the technique.
 * shinsu – The type of shinsu control that are used on the technique.
 * attributes – The nature elemental attributes of shinsu on the technique. Examples: Lightning / Ice / Shadow / Concrete.
 * shinsu_shape – The Shinsu Quality of the technique.
 * baangs – The number of baangs produced when using the technique. If there isn't any, leave this field data empty.
 * class – The classification of the technique
 * use – The usage of the technique (Offensive, Defensive, Utility)
 * parent – The parent technique, basic foundation of the technique
 * derived – List of derived techniques of related technique
 * debut – Chapter of the first use of the technique
 * users – List of Characters that can use the technique

Data fields (automatic)
TBA

Data fields (semiautomatic)
TBA