Cat Tower Fishing Game

Cat Tower Fishing Game is a game that takes place inside the Cat Tower Control Room. It is also a part of Gakja Dosaeng game. This "fishing game" was held as a mean to support the "Representatives" (Twenty-Fifth Baam, Evankhell, Baylord Yama and Kallavan) who fought on the floating fields of the cat map outside The Cat Tower during the Battle of The Nest.

Rules
Participants of the game must compete against the tyrant of the fishtank, Trughe to collect "Symbol Coins" that can be used to buy useful items that can help the Representatives on the field. In order to gain symbol coins, participants must kill the fishes. There are 3 different types of symbol coin: However, the "value" of these 3 types of symbol coins will change throughout the game.
 * 1) Circle Coin
 * 2) Rectangular Coin
 * 3) Triangle Coin

The game was played in a very tall and spacious room which served as a super big and huge "Bowl or "Fishtank", a medium to contain Shinheuh. In this case, the bowl contained many fish with 3 different colors (Red, Blue, and Orange). These colorful fishes are "kill targets" of the Fishing Game. The fishes also have these "shape markings" on the back of their body, the same markings as symbol coins.

Participants will be given 100 points as their starting points. The points can be exchanged for symbol coins. At the start of the game, each symbol coins is worth 100 points, set by default. But the value of each symbol coins may rise or fall as the game continues.

Item List Screen
Participants who have a Lighthouse can check or review the "Item List" on their Lighthouse screen. It's a list of items that can be purchased with each symbol coins.

Value of Symbol Coins

 * 1) Red Fish will increase the value. If participant catch or kill a Red Fish with a square shape on its back, the value of the square symbol will increase or double.
 * 2) Blue Fish will decrease the value. If participant catch or kill a Blue Fish with a square shape on its back, the value of the square symbol will decrease and be halved.
 * 3) Orange Fish will let participants exchange value. If participant catch or kill an Orange Fish, they can exchange symbol coins with each other.

At the beginning of the game, participants can only buy one square symbol with 100 points (based on their starting points), but depending on how they play and use the fishes, participants could buy squares for half price or double the price.

The value of each symbol coins is adjusted on how many points the participants have. If participants use this for their own advantage, they can drive the value of symbol coins and use them to puchase lots of other, relatively less valuable symbol coins. These rules apply equally to all symbol coin and participants can only catch a fish with Spear. However, before the participants manage to catch a fish, the gigantic crab Trughe will intercept them and participant lose the fish.