Talk:White/@comment-26207833-20170121182557/@comment-26484417-20170122141904

@EternET: This is difficult to judge or even speculate, because--if you think about it--whenever there is a checkpoint mechanism in any game, one thing that is never lost is the memories; after all, it's the player who remembers everything, not the character. Obviously, there is no player in this scenario, but--assuming it's the case #1--there still needs to be some connection between Karaka and the "checkpoint" sphere, otherwise the "checkpoint" sphere most likely couldn't be maintained, and the "checkpoint" sphere couldn't know when to activate (i.e., it would have no way of knowing when to activate). And since Karaka would have to upkeep the "checkpoint" sphere, and possibly even be connected to it in some manner, there is nothing that prevents Karaka from passing on information as well.

Long story short, since the explanation to the "memory concern" is this easy to imagine, it cannot be used to rule it out.

In fact, the very notion (#2) that Karaka was outside the Hell Train and then suddenly used a technique that directly placed him someplace on board the Hell Train is strongly counter-indicated by what we know about access to and movement on board the Hell Train. In contrast, leaving a checkpoint behind sounds like a much more fitting explanation, though even the #2 could use some kind of marker.