User:Demotivator/OC1

Zlata Demo (즐라타 데모, Jeullata Demo; “Demo Zlata”) is a High Ranker and a Slayer of FUG who occupies the 8th Seat.

History
Demo entered the Tower and caught the attention of FUG after both blazing through to the 20th Floor in only four years and showing complete disregard for everyone (including Great Family members) on the way. Demo became a Slayer candidate after passing the 20th Floor tests; during the test he killed the four Great Family members that were participating with him (as was his task from FUG). This event later became known as the “Bloody Birth”. While not much else is known from his ascent up the Tower, it is known that he took roughly 340 years to climb the Tower and killed a surprising number of climbing Zahard’s Princesses on his way up.

Appearance and Personality
Demo has black hair set in a stylised Mohawk, full lips and set of noticeably sharp canines. He has an extremely defined musculature and a multitude of tattoos on his body; his left arm, left pectoral and left shoulder are covered in tattoos, his upper back is covered by a single larger tattoo, he has several smaller tattoos dotted around other places on his body and he has the number 108 marked on his nape. He has a black dot on each cheek, signifying he passed a special test to become a Jeonsulsa. Demo has strangely coloured cat-like eyes with the sclera and irises appearing completely white; his sclera and irises turn scarlet-coloured when he utilises Blood Lightning Technique and black when using his Eye of Darkness shinsoo control style. He wears a completely featureless black mask over his face and prefers to wear dark-coloured clothing underneath his Slayers robe.

Demo is an ambitious man with great mental strength that strives for power and openly rebukes hierarchy and hierarchical things. He strongly believes that one should live by their own set of morals and not be swayed by others’ and also believes that if one wants something, they should take it using any means necessary. Demo has an affinity towards violence and, whilst surprisingly more intelligent than he appears, he much prefers to sort problems out using force.

About
He is an influential member of FUG as one of their most recent Slayers. Demo actively hunts and battles high-ranking members of the Zahard Empire, in particular Zahard’s Princesses, as well as doing whatever he can to disrupt and/or destroy anything related to the Zahard Empire. Every 400 years, he hunts for the soul of a new Zahard Princess.

Sobriquet
Demo received his sobriquet due to the surprising number of Zahard Princesses he has killed, something which directly challenges the King of the Tower's authority and reputation.

Powers and Abilities
Demo Zlata is a notably dangerous individual who always attempts to stealth kill his targets/opponents and, only once his presence has been noticed, will he then switch to a hit-and-run style by first wearing down his target/opponent from the shadows before annihilating them. Despite his preferred fighting style, Demo still enjoys open battles. He is more than capable of flight and airborne combat. Demo can control up to seven teardrop-shaped Observers simultaneously and is masterful in their use. His Observers are primarily black with white colourations. His Arms Inventory consists of two normal black-coloured needles and a black-hilted tantō Compression Weapon named Nalsa (날뱀 (日蛇), “Day Snake”). Nalsa is a B-rank weapon that becomes A-rank when ignited; upon decompression, its wielder can cause its blade to extend up to 400 metres at around Mach 4 speeds. Nalsa naturally contracts a few seconds after extension, ending its ignition.


 * Master hand-to-hand combatant: Demo is an incredible hand-to-hand combatant, has immense agility and is masterful in the art of dodging and evasive manoeuvres. His body reinforcement abilities are amazing, especially in regard to his legs, allowing him to move at near untraceable speeds and launch kicks with truly astounding amounts of force behind them.


 * Expert swordsman: Being trained in swordsmanship by a FUG Ranker from an Arie branch family, Demo is a highly proficient blade wielder and is capable of utilising his compression weapon, Nalsa, to dangerous effect.


 * False Arie-style: Fluid Slayer Arts (거짓의아리에식 유동체 슬레이어술, Geojisui Arieh-sig Yudongche Seulaeiyeosul): Having been trained by a high-level practitioner of Arie swordsmanship, Demo is very aware of the mechanics of the swordsmanship style and thus developed a very similar variant swordplay style of his own by merging its practices that of with fluid martial arts. It is still slightly inferior to true Arie swordsmanship.


 * Snake Bite (뱀 물린, Baem Mullin): Demo rapidly launches a flurry of slashes that fly wildly at the target before igniting Nalsa whilst simultaneously attacking with a powerful impaling thrust.


 * Princess Decapitation Technique (공주참수술, Gongjuchamsusul): Demo skilfully and violently slashes at his target in such a way that two slashes bisect the target in a scissor-like fashion. He tends to use this as a finishing move and typically reserves it for when he is fighting Princesses of Zahard.


 * Expert needle practitioner: He is an adept needle wielder. Demo tends to utilise his needles in conjunction with his Jeonsul powers although he doesn’t use his needles as often as he used to.


 * Masterful shinsoo control: Demo can form up to thirty-seven relatively large baangs with huge soo concentrations and, when he controls shinsoo, it turns white with noticeable scarlet-coloured tinges. His baangs are normally shaped like prolate spheroids and are white-coloured but glow scarlet red. He can also skilfully and accurately read and discern the flow of shinsoo, being able to navigate and function normally even in complete darkness.


 * Jeonsulsa: Demo is an experienced Jeonsulsa being able to convert shinsoo into electrical currents and then skilfully and destructively wield said electricity. He generally utilises his electricity in conjunction with hand-to-hand combat or with other abilities and techniques in order to augment their respective powers. However he can freely manipulate and generate large powerful electrical arcs at multiple opponents.


 * Heulgnam-style: Thunder World (흙남류 뇌세계 (雷世界), Heulgnam-lyu Noesegye): Having attained the necessary contract, Demo summons dark obscuring electrical thunderstorm clouds that engulf the environment; the intensity of the resulting thunderstorm can appear to look like a natural disaster is occurring. With a powerful thunderstorm present, Demo can fully utilise this style of Jeonsul which focuses on redirection and conductance of electricity.


 * Lightning Body (전분 (電体), Jeonbun): A passive technique that turns his body into a conductive medium for electricity. In this state, Demo’s body easily conducts electricity and he ‘stores’ it inside his body every time he is struck by most forms of electricity. He involuntarily discharges it all at once whenever he is touched, whenever he touches something or if he is grounded.


 * Voltage Motion (전야동 (電圧動), Jeonyadong): This technique allows Demo to instantaneously redirect most forms of electricity that strikes him at a much greater voltage than it originally arrived with.


 * Super Voltage Strike (초전야돌 (超電圧突), Chojeonyadol): Functioning in an identical manner as Voltage Motion, except that Demo forcibly attracts any and all electricity in the vicinity to strike him (like a lightning rod), allowing for a much more powerful redirected electrical attack.


 * Zlata Demo-style: Blood Lightning Techniques (즐라타 데모류 혈전술 (血電術), Zlata Demo-lyu Hyeoljeonsul): Demo’s personal style of Jeonsul that enables him to wield scarlet-coloured electricity after drawing his own blood and mixing it with shinsoo, greatly increasing its amperage and voltage at the cost of causing greater fatigue.


 * Red Blow (적기 (赤技), Jeog-gi): By engulfing his extremities in scarlet electricity at the instant of a strike, Demo massively increases the power of his strikes.


 * Murdering Blow – Red Murder (살인기 적살인 (殺人技 赤殺人), Sal-ingi Jeogsal-in): Forming the maximum amount of baangs, filled with scarlet electrical energy above the target, Demo generates a truly immense cylindrical column of electrical energy that completely engulfs, violently electrocutes and utterly annihilates the immediate and surrounding area.


 * Wonsulsa: He is able to circulate his shinsoo to make it stronger whilst retaining the same myun and soo.


 * Zlata Demo-style: Blood Circle (즐라타 데모류 혈원 (血丸), Zlata Demo-lyu Hyeolwon): Demo generates very pale red discs of shinsoo which possess sharp edges; he can make these shinsoo discs rotate at incredible speeds on a whim. After drawing his own blood and mixing it with shinsoo, the discs turn a vibrant scarlet colour and increase in power.


 * Blood Wall (혈벽 (血壁), Hyeol-byeog): Demo creates a larger denser disc of shinsoo that can act as a barrier against incoming attacks.


 * Blood Hail (혈박 (血雹), Hyeolbag): He forms a multitude of Blood Circles and then fires them simultaneously at an opponent in a manner akin to an insect swarm.


 * Zlata Demo-style: Lightning Blood Circle (즐라타 데모류 전혈원 (電血丸), Zlata Demo-lyu Jeonhyeolwon): He combines his blood-fuelled Jeonsul with his blood-fuelled Wonsul.


 * Scarlet Shooter (주홍 사수 (真紅 射手), Juhong Sasu): At the instant of a strike, Demo fires off a remarkably dense maroon-coloured football-sized orb of shinsoo, imbued and engulfed in scarlet electricity. As well as possessing immense concussive properties, it also electrocutes whatever it strikes. They can be fired off in rapid succession.


 * Murdering Blow - Scarlet Slayer (살인기 주홍 슬레이어, Sal-ingi – Juhong Seulaeiyeo): Demo generates a relatively large razor-sharp Blood Circle disc that violently courses with his high amperage, high voltage scarlet-coloured electricity before launching it at a target. It moves remarkably quickly, though Demo finds it quite difficult to control or alter its trajectory after throwing it. As well as violently electrocuting whatever it strikes, it can cleanly slice through most substances.


 * Floral Butterfly Piercing Technique (화접 공파술 (花蝶 孔破術), Hwajeop Gongpasul): He is a very proficient user of the FUG signature technique. Demo will only decide to use it against opponents or targets he labels as “worthy” or if they are a Princess of Zahard.


 * Zlata Demo-style Piercing Technique: Blood Flower (즐라타 데모류 공파술 혈화 (血花), Zlata Demo-lyu Gongpasul: Hyeolhwa): A personalised variation that he tends to use as a finisher, Demo performs the signature FUG technique by attacking with his hand in a piercing fashion rather than an open-palmed strike. Scoring a direct hit inflicts massive amounts of damage as well as leaving Demo’s hand poking out from his victim’s back. It poses a huge risk if not performed properly.


 * Zlata Demo-style Piercing Technique: Scarlet Thunder Fist (즐라타 데모류 공파술 주홍 전권 (真紅 電拳), Zlata Demo-lyu Gongpasul: Juhong Jeongwon): His most personalised and augmented variant of the FUG signature technique. Violently striking with a fist rather than an open palm, the power of the technique is drastically augmented by the additional effects of his scarlet electricity and the force of the blow. The effects of a direct hit are catastrophic although it poses a huge risk if not performed properly.


 * Zlata Tribe Shinsoo Spirit Flow, Secret Art: Hell Black Soul (즐라타 부족 신수영류 비술 지옥흑혼 (地獄黒魂), Zlata Bujog Shinsuyeong-ryu Bisul: Jiog-heughon): A unique familial shinsoo control ability that enables Demo to absorb and store the soul of anyone he kills personally; souls are stored indefinitely until they are utilised. The main usage of stored souls is to augment Demo’s physical capabilities. The more souls are used, the greater the augmentation effect at the cost of a greater strain being put on the affected part of Demo’s body; too much strain will cause the body part to begin to breakdown. The amount of time an augmentation lasts is indirectly proportional to the amount of souls Demo utilises and the size of the body part he augments. Any body part(s) that is being augmented continuously emits a thick shadow-like ‘smoke’. The souls of Great Family members generally provide slightly stronger effects and souls of Zahard Princesses usually provide the strongest effects; the strength of effect a soul has depends on how strong the person was prior to death. Whenever souls are used, they are permanently ‘consumed’ as a result and cannot be used a second time. The souls of Zahard Princesses are different; they are stored indefinitely and can be re-used infinitely, however they must ‘recharge’ before they can be used again.


 * Reconstruction (재건, Jaegeon): This technique enables Demo to completely and rapidly regenerate any and all damage that has been inflicted upon his person through the usage of stored souls. The more souls he uses on an injured area, the faster the regeneration. Regeneration is a conscious action on Demo’s part and won’t occur without his volition; regeneration cannot be used to heal damage has been caused through the over-usage of souls. The area being regenerated continuously emits a wispy shadow-like ‘smoke’ until the injury has been healed. The souls of Zahard Princesses cannot be used for this technique.


 * Face Stealing (얼굴훔침, Eolgulhumchim): This technique allows Demo to take on the appearance of a person whose soul he has absorbed and stored. The person’s voice and mannerisms are automatically mimicked and Demo also has access to all their memories. While Demo can assume the person’s appearance indefinitely, once he sheds their form, the soul is permanently ‘consumed’. Demo is unable to use any of the skills of the mimicked person but is freely able to use all of his own abilities. The souls of Zahard Princess cannot be used for this technique.


 * Skill Stealing (기술훔침, Gineunghumchim): This technique enables Demo to temporarily gain access to and be able to use any and all skills, techniques and shinsoo control abilities of a person whose soul he has absorbed and stored; upon activation, Demo instantly gains the same level of skill and prowess as the person whose abilities he is mimicking. From the point of activation, the soul usually lasts a few hours before it is permanently ‘consumed’, ending Demo’s access to the person’s abilities; the more contractual abilities the person had, the less time Demo has access to their abilities. When using the soul of a Zahard Princess, he only has access to their abilities for several minutes. Only one soul can be used at a time during this technique’s usage.


 * Black Thunder Pursuit (흑뇌추적 (黒雷追跡), Heugnoechujeok): In order to activate this technique, Demo must first implant a stored soul inside an object or person, leaving a small black mark (∵), known as “Samsa” (삼사 (三死), “Three Deaths”), that is an intended destination. He is then able to instantaneously teleport to the location of the mark at will. Teleportation ‘consumes’ a varying number of souls depending on the distance travelled, with the number only increasing if teleporting with other objects or people; teleportation between Floors is also possible but it ‘consumes’ an incredibly large number of souls and can only be done once a day. Demo leaves behind a shadow-like puff of smoke whenever he teleports. Samsa are not permanent, naturally dissipating after a few years (due to degradation of the soul that has been implanted); the mark can also be burned off, cut off or erased by Demo himself. The souls of Zahard Princess cannot be used for this technique.


 * Zlata Demo-style, Shinsoo Control Technique: Eyes of Darkness (즐라타 데모식 신수 제어술 암흑목 (暗黒目), Zlata Demo-sig Shinsu Jeeosul: Amheugmok): Demo’s own personal shinsoo control style that allows him to manipulate the properties of shadows and darkness to him own whims. It also allows him to visually perceive [the flow of] shinsoo within other beings when in very low light levels and complete darkness.


 * Shadow Walking (영걷기, Yeong-geodgi): Demo is able to freely shift/teleport from one cast shadow to another, as well via any darkness generated by Blind Sleep. It does not function in natural darkness.


 * Blind Sleep (눈먼자다, Nunmeonjada): Demo is able to generate a large area of pitch black darkness that completely obscures any and all light that enters the area, even light produced by most Lighthouses. The more baangs he utilises, the larger the area that he can cover with his obscuring darkness.


 * Black Ocean (흑해 (黒海), Heughae): An iconic shinsoo attack of his, Demo launches an immense ‘tsunami’ of suffocating darkness and shadow that swamps over and engulfs everything in Demo’s immediate vicinity. Then, swirling around and focusing in on a target, a vehement maelstrom of darkness and shadow swallows up and violently tears at the target. Being submerged can feel like one is drowning in deathly cold water.


 * Princess Slayer – Black Execution (공주살해자 흑사죄 (黒死罪), Gongjoo Salhaeja – Heuksajoe): Demo’s dominant hand suddenly begins emitting copious amounts of a thick black shadow-like liquid, signalling the activation of the technique. Demo then smothers the face of his target with his hand, forcing them to inhale and swallow the shadowy substance. Several seconds after swallowing–enough for the substance to proliferate around the target’s body–, on Demo’s command (snapping of his fingers), ethereally solid black spikes begin violently impaling the target from the inside out, bursting blood vessels and rupturing internal organs. In a chain reaction-like fashion, the spikes always protrude first from the target’s extremities, followed by their limbs, torso, chest, neck and finally with four black spikes bursting from the target’s skull, ultimately killing them. Demo is limited to only being able to use this technique once per day; once activated, Demo must use the technique on another living being within a certain time period or it will kill him instead.